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Fixed in Unity 5.6.0

Votes

0

Found in

5.3.4f1

Issue ID

783222

Regression

No

[StandardShader] Occlusion is not updated according to the Height Map

Shaders

-

-

Priority: 4Not yet prioritized for a release

-

Severity: 0Severity not yet defined

Reproduction steps:
1. Open attached project.
2. Open "TestScene" scene.
3. Select "Cube" game object.
4. Expand the material in the inspector window.
5. Slide the "Height Map" bar back and forth.

Actual behavior: Occlusion doesn't respond to the changing Height Map(GIF attached).
Expected behavior: Occlusion and Height Map can influence each other.

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