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[HDRP] Typo in BuildFailedException error message
When attempting to build on an unsupported platform, the error message reads "Hight Definition Render Pipeline" instead of "High Def... Read more
Upgrading project to 2019.1.0a10 breaks material preview
Steps to reproduce:1. Create a new project in 2019.1.0a92. Create material3. Upgrade project to 2019.1.0a104. Check project window E... Read more
Application freezes on VK_ERROR_INITIALIZATION_FAILED (-3) when run on s...
Can also freeze on Vulkan error VK_ERROR_DEVICE_LOST (-4) How to reproduce:1. Open user's project and Export the project2. Build the... Read more
HDRP template is broken and renders pink magenta when creating a new pro...
How to reproduce:1. Create a new project with High-Definition RP template Expected result: HDRP template renders objects with advanc... Read more
[VCS][PlasticSCM]Incoming Tab is not showing details of latest changelis...
[VCS][PlasticSCM] Incoming Tab is not showing details of latest changelist of repository in Version Control Window Pre Condition: Pr... Read more
Assets folder in the Project window is highlighted when selecting public...
How to reproduce:1. Open the attached project2. Go to the Project window and open Test prefab in the Prefab mode3. In the Hierarchy ... Read more
[Android][Vulkan] Terrain is not rendered with specific Camera settings ...
How to reproduce:1. Open attached project2. Build&Run to Android device Expected result - Terrain is renderedActual result - Ter... Read more
Moving or rotating objects in the Scene cause lag when recording keyfram...
How to reproduce:1. Open attached "Mermaid Test 1.zip" project2. Create Capsule in the Scene3. Click on Capsule and create new Timel... Read more
Shortcut Manager - Key legend icons and text overlap eachother when the ...
When the profile context menu button is at max width in Shortcut Manager, the key legend icons will overlap eachother. The max width... Read more
[Android] App shows black screen when built without "Use 32-bit Display ...
App shows a black screen when built without PlayerSettings > Resolution and Presentation > Use 32-bit Display Buffer Steps to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved