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Instantiating objects that have constructor with "GameObject.GetComponen...
In play mode, instantiating game objects that have Custom class (inherits monobehaviour) and constructor with "GameObject.GetCompone... Read more
Enlighten lightmap data doesn't load from assets bundle
To reproduce: - Oppen the project and the SceneLoader scene. Play it and it should load a testScene sceneassetbundle. - testScene a... Read more
[customized hierarchy] pressing asset selector button element's icons ch...
Repro gif: http://gyazo.com/0a816a620b0bd02b1b249ee4ee873520 Repro steps: 1. open project "advanced-additive-scenes.zip"; 2. open s... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
[LightProbes][OSX] LightProbeGroups are not visible on terrain's SpeedTrees
LightProbeGroups are not visible on terrain's SpeedTrees (Mac only) 2. How we can reproduce it using the example you attached 1 Op... Read more
Some projects crash on Android 5, but not on 4.4 or earlier
Some Android projects crashes on and Android 5 version but works fine on 4.4.4 or earlier versions Read more
Artifacts after baking
Artifacts after baking This is not connected to the attached project Steps are: 1 Create New Project 2 Add plane and make it Stat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup