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[Prefab] Multiple errors are thrown opening Prefab Variant from the Hier...
In Prefab Variant clicking the "Open Prefab Assets" arrow editor thrown Multiple errors, Refer to the attached video Steps to repro:... Read more
[PLM] Baking lightmaps while other background tasks are running causes t...
Repro: 1. Create a new HDRP template project from the Unity Hub using 2021.2.0a142. The Baking Shaders progress bar should immediate... Read more
Both elements are set to None in reorderables when Cancel is clicked in ...
How to reproduce:1. Open attached project "case_941_repro.zip"2. Open "SampleScene" scene3. Select "Cube" & "Cube3" GameObjects ... Read more
[Perforce] when editing a package.json, the editor checks out the meta f...
Reproduction steps:1. Download and extract the project in "case_1316556-UnityBugHunt.zip"2. Download P4V client from https://www.per... Read more
[Perforce] Sub Assets have non deterministic ordering
Reproduction steps:1. Download and extract the project in "case_1316556-UnityBugHunt.zip"2. Download P4V client from https://www.per... Read more
[HDRP] Baked Lighting scene view mode no longer works
Jira card: https://jira.unity3d.com/browse/GFXGI-544 1) Open HDRP template project2) Enable the Baked Lightmap view Expected: We can... Read more
Editor freezes and crashes when creating a ScriptableObject that instant...
How to reproduce:1. Open the attached project ('case-1332971.zip')2. Right-click in the Project window and select Create -> Scrip... Read more
Exception on highlighting+opening the StateGraph asset
When highlighting+opening the StateGraph asset it will throw an Exception How can we reproduce it using the example you attached1 Op... Read more
UIBuilder: Edit setup is corrupted when malformed UXML is loaded
Jira Issue: https://jira.unity3d.com/browse/UIT-1281 Read more
.NET HttpClient class is 2-3 times slower than TcpClient when uploading ...
Reproduction steps:1. Open the lined "UploadSpeedTestProject"2. Open Task Manager, sort by Network usage3. Edit Line 19 of UploadTes... Read more
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