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script conversion errors on building
-e: stops after some warnings with an error: Error building Player: Exception: IL2CPP compile failed. -repro: --open attached proje... Read more
WebPlayer build in Firefox contains a white line at the left border of t...
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Go to build settings and do a web player build 4. Run the b... Read more
Text not visible with iOS 8.2 beta
Text using system fonts renders fine with iOS 8.0.2 is not visible in iOS 8.2b1. Read more
[Navmesh] Adding new obstacles causes whole navmesh to recompute
Steps to repro: 1. Open the attached project and the scene 2. The scene has some navmesh agents and falling objects which cause the ... Read more
Generated shader code does not compile for Android GLES3.0
Shaders in example project compile for Android targeting GLES2.0, but not for GLES3.0. Read more
Undo does not work for duplicating Audio Groups
Undo does not work when duplicating Audio Groups. To reproduce: - Open attached project and launch "Ambience" mixer - Select an Aud... Read more
Missing tool tips or tool tips that have very little explanation
Audio Mixer - some features are missing tool tips and some tool tips have no proper explanation - please see below: - "Bus" has no ... Read more
Missing icalls used by JSON library
Test project builds now but fails to run: "Not implemented: GetBootTime" "Not implemented: Il2CppTypeCompare::compare" "Not impleme... Read more
HTTP error codes returned by a server in a WebGL project cause JavaScrip...
HTTP error codes returned to a HTTP requests done using WWW class if published to WebGL fail with JavaScript exception. Some client-... Read more
profiler: channel/group sorting mismatch with indicators/options
-e: the arrow indicators in the various tabs of the audio profiler don't always match the actual sorting -repro --open test scene o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System