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[Animation] Animator resets object to a state which was set on initializ...
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Enter Play mode --- Scale of 'GameObject' is (0,0,0) 4. Ena... Read more
Delay playing audio on GearVR
Games start start with - AudioManager: Selecting AudioTrack... - AudioTrack: AUDIO_OUTPUT_FLAG_FAST denied by client Read more
When exit time and transition duration are equal to 0 first animation is...
How to reproduce: 1. Open the attached project 2. Open Test scene 3. Select AnimaControll in hierarchy and open Animator window 4. P... Read more
It's not possible to change resolution beyond 16320x768
How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Use the key commands to change resolution - a,s,d,f,g... Read more
NullReferenceException when selecting game object and the game manager o...
How to reproduce: 1. Open the attached project "789372Exception.zip" 2. Open and play Example scene 3. Click 3 times on the left obj... Read more
[iOS][InputField]Keyboard is reopened when switching between inputfields
How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Build to iOS and run 4. Click one of the Input Fields to bri... Read more
[Cursor][Windows] Confined cursor can go out of the top side of a game w...
Reproduction steps: 1) Open "ConfinedMouseRepro" project 2) Build for standalone (make sure that "Default" scene is included) 3) Run... Read more
OnRectTransformDimensionsChange callback is triggered due to rounding er...
Steps to reproduce: 1. Open attached project 2. Open scene "OnRectTransformDimensionsChange Callback Repro" 3. In hierarchy, fully ... Read more
[Prefabs] Applying Changes To Specific Prefab Results in Crash at Calcul...
How to reproduce: 1. Open the attached project 2. Open TechDemoScene1 scene 3. Find "Green Building" prefab in hierarchy 4. Select i... Read more
[UNET] NetworkServer.SendToAll does not send message using NetworkServer...
Steps to reproduce: 1. Download and import attached user project. 2. Open scene: NetMessageTest 3. Press play. 4. Press Setup Serv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations