Search Issue Tracker
Android Marshmallow deletes files on first run
Reproduction steps:1) Open user's project2) Build for android and run on a marshmallow device3) Observe the log--- You will see a bu... Read more
[Standalone] Unity 5 Unet Network Rigidbody Syncing - Client sinking thr...
Steps to reproduce:1. Open attached project "RigidbodySyncExample.zip"2. Build windows standalone with "Offline" and "Online" scenes... Read more
Inheritance across assemblies causes crash in SerializationWeaver UWP 10
On UWP Windows 10 a crash in the SerializationWeaver occurs when trying to run a deployed application when the following is true: "U... Read more
[VR Graphics] GlobalFog renders incorrectly on Vive when tilting head
Steps to reproduce:1. Download and open attached project "Unity GlobalFog Vive bug report.zip"2. Open scene "scene"3. Make sure VR M... Read more
[MacOS] BugRepoter launch locks Editor
Launching of BugReporter locks Editor. To repro:1. Open Unity Editor.2. Open BugReporter.3. Go to Editor.Actual result: Editor do no... Read more
[Scene] Additive Materials Not Showing in Wireframe Mode
Additive (or Additive (Soft)) material is not showed in Scene tab when the shading mode is "Wireframe". Steps for reproduction: 1) O... Read more
"All compiler errors have to be fixed before you can enter playmode!" er...
Then Compiler shows error user should no be able to enter playmode.2. How we can reproduce it using the example you attached1. Creat... Read more
[iOS] Survival Shooter crashes on startup with GLES3 on iOS 10 in Textur...
Steps to reproduce:1) Open the attached project.2) Set the Graphics API to OpenGLES 3.0 in Player Settings.3) Build and deploy to an... Read more
Importing skeleton under avatar mask causes error
How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Select it and expand t... Read more
Huge build size when building Webplayer from command line (5.3.6f1)
Steps to reproduce:1. Open cmd.exe2. Build Unity project with 5.3.6f1 ("UNITY_EXE" -batchmode -projectPath "PROJECT_PATH" -buildWebP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject