Search Issue Tracker
[PostProcessing] Graphics.CopyTexture() errors are thrown when disabling...
How to reproduce: 1. Open the "SampleScene" in the attached project "case_1174195-SSR_Bug" 2. Make sure SSR is enabled in the "Post-... Read more
[Android] [Vulkan] PostProcessingV2 Ambient Occlusion gives heavily dist...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan 3) Build and Run proj... Read more
Post Processing don't work on build and output null error in log
Creating post processing layer and camera is throwing a null ref. Repo Steps: 1. Open the attatched project 2. Load 'TestScene' 3. ... Read more
Invalid kernelIndex errors appear in the console when playing a tutorial...
These errors appear in the console when following the Creator Kit: Puzzle tutorial, or making a new project with the 3d with extras ... Read more
[Post Processing] Black artifacts appear when using Screen Space Reflect...
Reproduction steps: 1. Open users attached project and Scenes/SampleScene scene 2. Observe the Game view Expected result: The game ... Read more
Post-Processing layer's OnPreCull method creates a material every frame
Steps to reproduce: 1. Download attached project 2. Turn on Deep Profiling in the Profiler 3. Enter play mode 4. Pause the game and ... Read more
[Post-Processing][AR][Android] Using Post-Processing inverts Face Points...
Reproduction steps: 1. Open "1196111" project 2. Build & Run for Android 3. Point the phone's camera at a face 4. Notice that the fa... Read more
[Post Processing] Volume properties change on changing the properties i...
Postprocessing Volume properties change on changing the properties in its preset asset and vice versa. Steps to repro: 1. Create a ... Read more
[Post Processing ] Volume properties are misaligned in its preset asset.
Postprocessing Volume properties are misaligned in its preset asset. Steps to repro: 1. Create a new project. 2. Windows > Package ... Read more
[XR SDK][OpenXR][Post-Processing] Ambient Occlusion effect is rendered a...
Reproduction steps: 1. Open the attached project ("1313190Repro.zip") 2. Open the "SampleScene" scene 3. Enter Play mode Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller