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[OSX] Input.GetAxis(Mouse) first given value is wrong after Cursor.lockS...
How to reproduce:1. Open the attached "New Unity Project 4" project and open "Main" scene2. Enter playmode3. Move the mouse to the c... Read more
[VR] Player crashes before Unity splash screen w/ OpenGLCore & Stereo Di...
Steps to reproduce:1. Open new project2. Make sure that these settings are set in player settings:- Graphics APIs for windows : Open... Read more
Lighting baking progress bar gets stuck after canceling baking
Steps to reproduce:1. Open attached project "888429.zip"2. Open "MainScene" scene3. Open Lighting window -> Global maps4. Press "... Read more
[macOS] "Baking Lightning Data Asset Failed" error when baking lighting ...
Reproduction steps:1. Open the attached "Archive" project.2. Open the "Ü" scene.3. Go to Window > Lighting > Settings.4. Click... Read more
Player fails to load if Video Dimensions are 4000x4000( or higher) and S...
To reproduce:1. Open attached project2. Select video in project window3. Enable transcode and set Custom dimensions to 4000x4000 or ... Read more
Crash when exiting play mode where additive scene was loaded before play...
Steps to reproduce:1. Open attached project "888320.zip" (link in the edit)2. Open "RootScene" scene3. Add "LayoutPlanning" and "Lay... Read more
Method with [command] attribute targets wrong method on server/host when...
Steps to Reproduce:1. Launch 2 instances of the project.2. On one instance start host and client on another.3. Press client "Clicker... Read more
[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV ...
Steps to reproduce: 1. Open attached project2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and ... Read more
Auto Mass is incorrectly calculated for Capsule Collider 2D
Reproduction steps:1. Open attached project;2. Click on the object "CapsuleCollider2D_bugged" and observe auto calculated mass value... Read more
Transparency not working when importing PNG with Alpha
Reproduction Steps:1. Import attached project.2. Select "A" image in Project.3. In Inspector, mark "Alpha is Transparency" as active... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used