Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b7
Issue ID
776830
Regression
No
[iOS] Marshalling enum is not working with IL2CPP and ARM64 when MarshalAs attribute is used
Steps to reproduce:
1. Open attached project
2. Switch to iOS
3. Set scripting backend to IL2CPP and architecture to 'arm64'
4. Build for iOS
5. Build Xcode project to iOS device
6. Check Xcode debug logs, notice that the last integer, that goes after the TestEnum value, returns 0 (while it should return 3)
Notes:
Only happens with IL2CPP and arm64.
Removing 'MarshalAs' attribute from 'TestState' struct in PluginScript.cs solves the issue.
Does not reproduce with 5.3.0f4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment