Search Issue Tracker
Fixed
Votes
0
Found in
5.3.3p1
Issue ID
776705
Regression
No
StandaloneInputModule sends a phantom mouse event which should not occur
How to reproduce:
1. Open attached project
2. Open scene TouchTest.unity
3. Build to iOS and run
4. In the device, press and release once inside the white box
- Note that StandaloneInputModule sends an OnPointerEnter event with touchId of -1 when the finger is lifted from the screen. This should not happen
- The issue is also reproducible when dragging a finger in and out of the white box
- Reproduced in Version 5.3.3p1 (828971bd30e1), Version 5.3.3p3 (1c43f6d3d3c3), Version 5.4.0b9 (04b47bfe5580)
- Attached project does not appear to work in Version 5.2.4f1 (98095704e6fe)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment