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0
votes
Duplicate

Unity crashes in <physx::Sc::Scene::release>, because the mesh bounds d...

Physics

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Mar 15, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Create the new project;2. Create Empty GameObject and add Cloth component;3. Change Mesh to Plane and turn off... Read more

0
votes
Fixed

[Linux] Builds with custom cursor also display system cursor if the buil...

Linux

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Feb 26, 2017

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Version/s: 5.6.0b9

When building a Linux standalone build from Windows, if a custom cursor is used, the default system cursor is visible as well. Repro... Read more

0
votes
By Design

Unity crashes when changing canvas layer in script

UI

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Mar 02, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Download 886538_repro.zip and open "start" scene2. Press play. Results: Unity crashes when changing instantiat... Read more

0
votes
Won't Fix

Entering play mode causes 'MemoryStream is corrupted' error

Serialization

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Mar 01, 2017

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Version/s: 5.5.1f1

Entering play mode causes MemoryStream is corrupted' error leading to force quit. To reproduce: 1. Open the project.2. In the projec... Read more

0
votes
By Design

Gradle build with UI elements added inside Android Studio are not drawn

Android

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Mar 12, 2017

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Version/s: 5.6.0b11

Reproduction steps:1) Create new project2) Export empty project with Gradle build-- There are some changes which have to be done to ... Read more

0
votes
Won't Fix

Editor crashes when a specific scene is played/stopped multiple times us...

Scripting

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Mar 16, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open project2. Play/stop scene multiple times using CTRL+P until editor will crash (easiest to reproduce on 2017.1.0... Read more

2
votes
Not Reproducible

Asset bundle audio play cause FMOD resource not found error when second ...

Scene Management

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Jan 11, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open "FMODBUGPROJECTV2.zip " project from owncloud2. Go to Tools -&gt; AssetBundles and disable Simulate Asset B... Read more

0
votes
Postponed

Physics.UpdateCloth in 5.6 takes 3 times longer than in 5.5

Physics

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Feb 07, 2017

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Version/s: 5.6.0b5

Physics.UpdateCloth in 5.6 takes 3 times longer than in 5.5. In 5.5 it takes ~1.5ms and in 5.6 it takes ~4.5ms. Reproduction steps: ... Read more

0
votes
Fixed

Need to reselect terrain in order to apply changes on brush

Terrain

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Mar 13, 2017

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Version/s: 5.5.2f1

When the terrain is modified the brush needs to be reselected in order to change the brush settings. Texture painting does not work.... Read more

0
votes
Won't Fix

Function GetComponent<Animator>().Rebind() does not work when child Game...

Animation

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Mar 15, 2017

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Version/s: 5.5.2f1

To reproduce:1. Download attached project and open it2. Open scene main3. Press Play and see that top red knob doesn't move Actual r... Read more

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