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[Android] Socket.OSSupportsIPv6 throwing exception on Android if API com...
To reproduce:1) Open attached project (Broken one)2) Make sure API Compatibility in player settings is set to .NET 2.03) Build and r... Read more
[Android] [Mac] On El Capitan, the Android SDK Root folder prompt is not...
To reproduce:1) Create new project2) Set it for Android building3) In Preferences -> External Tools, make sure that Android SDK i... Read more
Halo texture disappears from scene after making changes to Import Settings
1. Open the attached project 'HaloBug'2. Open the available scene3. Select the texture in Assets4. In the Inspector window change 'A... Read more
After commenting FormerlySerializedAs attribute variable's value is chan...
Reproduction steps:1) Open user's attached project2) Select "Test prefab" prefab in Project window then change "Test variable" value... Read more
Error when instantiating a prefab from an asset bundle that contains scr...
Repro steps:--------------------------1) Open project "UnloadMultiplatformTest"2) Set build target to the one you will test (reprodu... Read more
Sprite Packer TightPackerPolicy places sprites into other sprites with a...
1. Open the attached project2. Open the Sprite Packer window3. Select 'TightPackerPolicy' and then 'Pack' Result: Some sprites are p... Read more
GUI.Box and GUILayout.BeginArea with the same rect as the argument cause...
Steps to reproduce:1. Open attached project "GUI"2. Open State Machine Editor window3. Assign "Assets/TestStateMachine/Root" prefab ... Read more
[Linear] Wrong AlphaFromGrayScale conversion in Halo on Texture
1. Open the attached project2. Go to Edit/Project Settings/Player Settings3. Switch between Linear and Gamma color spaces Result: Wi... Read more
[Linux Editor] Unity crashes when a transition is selected in the Animat...
Steps to reproduce:1) Open the attached project.2) Open scene 'firstScene'.3) Select 'SpiderDummy' game object in the Hierarchy.4) D... Read more
[Shuriken] Nested subemitter does not emit particles with low emission rate
Steps to reproduce: 1. Download and import attached project.2. Open scene: test_scene3. Press play.4. Select the most childed sub-em... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask