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Importing a package in Force Text Asset Serialization Mode that was expo...
How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Editor and set the Asset Serialization Mode to Fo... Read more
GameObjects with the imported mesh developing gaps while translate
How to reproduce: 1. Open the attached project ant the "Before" scene in it.2. Select all GameObjects in the Scene (excluding the li... Read more
Crash in TypeTreeIterator::Children while importing project
Steps to reproduce: 1) Download attached project "ItemSystem.zip" and open in Unity 5.3.5p42) Observe crash. Reproduced with : 5.3.4... Read more
[AW] in-between key type creation is wrong with "Auto" key type
if the previous and next keys are of type "Auto", and you create a new key in-between these two keys, the newly created key is of ty... Read more
Projectors renders a Cube 2 times even there is no valid 2nd object to r...
Steps to reproduce: 1) Download attached project "Projector Bug.zip" and open in Unity.2) In Hierarchy tab, click on Should Be Ignor... Read more
[Linux] projects fail to run on higher quality settings - all pink
-e: see title, works fine with 5.4.0b21 and with -force-opengl -repro:--open attached project or just create a new empty one--build ... Read more
[DX12] Unity splash screen doesn't work
Reproduction steps:1. Deploy any project with Unity splash screen enabled on DX122. There is no splash screen Repro gif with DX11 vs... Read more
[DX12] Anti-aliasing breaks game/scene view in Editor
Reproduction steps:1. Open any project with DX12 enabled (I used 5.4 Beta 22)2. Open any scene3. Go to quality settings and enable A... Read more
[Shuriken] 3D start rotation affects Rotation Over Lifetime module
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play.4. In hierarchy select particle system... Read more
[Android][IL2CPP] Crash in BuildReport when building IL2CPP apk on Mac
To reproduce:1) Create new project2) Set it for building Android IL2CPP build (change platform/scripting backend, change bundle id f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class