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InvalidOperationException when using struct, OnGUI and using statement
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Notice InvalidOperationException Read more
Cursor.visible state doesn't change back after exiting play mode
Reproduction steps: 1. Open attached project 2. Open and play the "Level" scene (Don't change the project layout) 3. Notice the curs... Read more
UNetWeaver error when using SyncListStruct<T> with any type
Steps to reproduce: 1) open the project 2) look into console for error messages 3) check HowToMakeErrors.cs file for code Read more
Selecting corrupted animator controller in animator component crashes Unity
How to reproduce: 1. Open the attached project 2. Open Level01 scene 3. Select Player game object 4. Select on the circle selector i... Read more
ReadPixels get distorted input in Game View window
Steps to reproduce: 1. Download and open attached project "Color Picker Test.zip" 2. Play the scene "Debug" 3. Change aspect ratio t... Read more
Default option's appearance doesn't update if options are changed via sc...
Repro steps: 1) Open the project and scene DataBinding 2) Select ExampleRoot -> Options -> Panel -> Dropdown and notice the options... Read more
[WheelCollider][Terrain][SpeedTree] Wheel colliders don't work on terrai...
How to reproduce: 1. Open the attached project 2. Created the terrain via inspector 3. Resized it to 10000x10000 4. Mass place 50000... Read more
[iOS] Render.TransparentGeometry CPU usage is higher in 5.2 compared to 5.1
1. Open attached project 2. Build to iOS 3. Look at unity profiler, cpu usage 4. Graph will be spiking 5. Tapping on screen switches... Read more
[Crash/Image Effects] Using Noise and Grain image effect crashes windows...
Reproduction steps: 1. Create a new project 2. Import Effects package from standard assets 3. Attach Noise and Grain script to the c... Read more
[ Asset Bundles ] AssetBundles will not build for StandaloneWindows, Sta...
Reproduction steps: 1. Open attached project 2. Select Assets -> AssetBundles -> StandaloneAndEWeb 3. Select any folder - Notice t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects