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[AsyncLoadInEditor] Crash on Sprite::Transfer<GenerateTypeTreeTransfer> ...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Build the project (File > Build and Run) Expected result: Proj... Read more
Two independent Particle systems appear to be using the exact same seed ...
How to reproduce: 1. Open attached project 2. Open scene particles.unity 3. Play the scene - Note how the coloured particles and t... Read more
Realtime pointlights disappear when built with rendering path set to def...
Repro steps: 1. Open "New Unity Project" project 2. Open "Playground" scene 3. Go to Edit > Project settings > Player 4. In Settings... Read more
Viewport content position values breaks to NaN value when changing Scrol...
Reproduction steps: 1. Open project attached (ScrollRectTest.zip). 2. Open scene "test". 3. Press on Scroll Rect (in Canvas). 4. Dra... Read more
Crash in SplatMaterials::FindMaterialProperties when opening a scene wit...
To reproduce: 1. Attempt to open the attached project (or "Tilt Brush Landscape" scene); 2. Remove "crystal.mat" material from the ... Read more
[Android] Player crashes on null pointer dereference when a VideoPlayer ...
Reproduction steps: # Open the attached project (“VideoCrashRepro“) # Open the “/Assets/Scenes/MainScene” Scene # Build and run... Read more
An error is thrown after re-building a library of previous Editor versio...
How to reproduce: 1) Create and open a new project in 2020.1 2) Select the Default layout 3) Open the Profiler window 4) Close the p... Read more
Unity crashes when debugging with VS2017 when using .NET 4.6
Reproduction steps: 1. Open project attached (Quiz1.zip). 2. Open scene "MenuScreen". 3. Open script "onClick" with VS2017. 4. Add b... Read more
ScriptableObject references become temporarily null in Editor when they ...
When a .asset file containing a ScriptableObject is modified on disk, Unity destroys the existing ScriptableObject C# instance, then... Read more
Skybox lighting is not rendered after creating gameobjects in the new sc...
Steps to repro: 1. Create new project and scene; 2. Add any object to the scene (i.e. 3D Object-Cube); 3. Observe how this object is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects