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[Windows] Splash screen flickering when using preview with OpenGL in editor
1) Open any project in 5.52) Set to use OpenGL.3) Open player settings, splash screen and click preview.4) Notice flickering Read more
[DX9] Huge performance spikes when the main camera is selected while in ...
Steps to reproduce:1. Download project from provided link and open it2. Open "ChrisTest" scene3. Open profiler4. Start play mode5. M... Read more
Collab off project + Collab on project does not respect AutoRefresh Sett...
Title: Collab off project + Collab on project does not respect AutoRefresh Settings prereq: have a collab off project + collab on pr... Read more
Cannot drop sprites into animation window on a New Project to create Spr...
Steps to reproduce:1. Create a new project2. Import any sprite3. Set it's texture type to sprite4. Create a new GameObject sprite in... Read more
Input from the Editor is reset after a few seconds if an iOS device is s...
If an iOS device is set for use with Unity Remote in Edit > Project Settings > Editor, if a key is held down during play mode,... Read more
[Transform] Transform.Rotate makes inprecise rotation up to a half degree
To reproduce:1) Open attached project and the scene inside it2) Select the cube to see its rotation values in inspector3) Right-clic... Read more
Issues with cube map sampler changes in 5.4
According to "Upgrading to Unity 5.4" there are changes with how you sample unity_SpecCube1. "Reflection probes share a sampler betw... Read more
[OpenVR] Splashscreen flickers, becomes world locked and stutters before...
1) downlaod attached project2) Setup CV1 or Vive3) Ensure OpenVR is preffered sdk4) Ensure the splash screen is enabled.5) Build and... Read more
No autocomplete for NetworkManagerHUD class
Repro:1. Open "New Unity Project123.zip"2. Open "NewBahaviourScript" script3. Retype NetworkManagerHUD Reproduced on: 5.2.4f1, 5.3.6... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor