Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.1.0a4
Issue ID
682198
Regression
No
Application.logMessageReceived: assignment deactivates on-screen errors in standalone
To reproduce:
1. Open reproScene.unity
2. Select File/Build & Run
3. Observe that no errors print on-screen in the standalone build
4. Close the standalone player build
5. Comment out the line "Application.logMessageReceived += HandleUnityLogMessage;" in LogErrorBugReproComponent.cs and save the file
6. Build & Run
7. Observe that the error prints onscreen in the standalone player build
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment