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Set Attribute from Map blocks don't work in Initialize when using runtim...
Repro steps:1. Import the attached project2. Switch to iOS platform3. Open the VFX Graph Bug scene and observe the face made out of ... Read more
Composite Collider 2D inconsistent Offset results when Duplicated
How to reproduce:1. Open the attached project 'case_1328999-2020.3'2. Open the Scene 'SampleScene'3. Select the GameObject 'Composit... Read more
Source Info text of the Video asset is barely visible
Reproduction steps:1. Open the user's attached project2. Set the Editor Theme to Light3. In the Project window, select VIDEO asset4.... Read more
Game Window fails to regain focus when switching tabs
When the Editor has 2 Game windows opened and one of them shares a docked space with another window like Scene, the Game view doesn'... Read more
[Android] APK is built but not installed when you Build and Run with a f...
Reproduction steps:1. Open a new or an existing project2. Switch the Platform to Android3. Have an Android device connected4. Go to ... Read more
[Android] ADB retunelling is causing several issues regarding external t...
Issues:• In External Tools, Ticking or unticking JDK / NDK / Gradle results in NullRefference errors• In External Tools, Ticking or ... Read more
[UI Toolkit] [UI Builder] ScrollView horizontal scrolling via scroll whe...
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open test.uxml in UI Builder3. Confirm ScrollView mode is ho... Read more
[HDRP] Receive Decals and Receive SSR/SSGI properties are missing in ASE...
How to reproduce:1. Open the user's attached "TestProject.zip" project2. Open the Test folder (Assets/Test)3. Select the "Broken_Sha... Read more
NonReorderable attribute is ignored when the list is in inherited class
How to reproduce:1. Open the attached project ("1331091.zip")2. Open "SimpleScripts.cs" in Assets/Editor3. Notice how there are two ... Read more
Particle system with custom Mesh culls objects incorrectly when the Mesh...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play4. Press Toggle particle system's meshes Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset
- Duplicated items across all SerializedProperties when inserting a new element