Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3
2020.3.3f1
2021.1
2021.2
Issue ID
1331056
Regression
No
Set Attribute from Map blocks don't work in Initialize when using runtime shaders and platform is set to iOS
Repro steps:
1. Import the attached project
2. Switch to iOS platform
3. Open the VFX Graph Bug scene and observe the face made out of particles
4. Enable Runtime Mode
5. Observe the face collapses to a single position on iOS
Reproducible with: 2020.2.3f1 (10.4), 2021.1.3f1 (11.0), 2021.2.0a16 (12.0)
Notes:
- Issue is visible when platform is set to iOS. Win/OS X Standalone works fine
- Looks like the 'Attribute from Map' block doesn't execute in Initialize
- Works if the block is moved to Update or Output
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment