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Contract wars crashes with 4.6.4 runtime
-e: see title, works with stable channel -repro: --set channel to release (4.6.4) --login to http://www.kongregate.com/games/tfende... Read more
Rendering opaque geometry should happen more front to back than it is now
Unity seems to sort by material first and then front-to-back within each cluster. The materials themselves are not sorted front-to-b... Read more
Cannot shift from e.g. Russian to Japanese docs
1. Open http://docs.unity3d.com/Manual/index.html 2. Select Russian language (http://docs.unity3d.com/ru/current/Manual/UnityManualR... Read more
Top menu not translated for Russian scripting reference
1. Open http://docs.unity3d.com/ru/current/ScriptReference/index.html 2. Since top menu is not translated (says "User Manual", "Scri... Read more
Imported Ragdoll is completely jiterry in play mode
How to reproduce: 1. Open attached project (ownCloud) 2. Open scene wizard.unity 3. Play the scene Expected result: The wizard fall... Read more
WebGL build crashes when clicking an object that has IPointerDownHandler...
Reproduction steps: 1. Open attached project "PointingInJS" 2. Build scene "Test" for WebGL 3. Open the built game and click the but... Read more
iOS Memory leak in GetPixels and GetPixels32
How to reproduce: 1. Open attached project 2. Open scene WebCamTest.unity 3. Build to iOS and run - The app crashes with this erro... Read more
localization errors when auto-connecting profiler
-e: see title -repro: --create new project --build and run a standalone build with the auto-connect profiler option activated --NOT... Read more
Packing Tags over 199 characters long show up as blank in the dropdown list
1. import an image 2. select the image and click on Packing Tag in the Inspector Import Settings 3. create a new Packing Tag over... Read more
Remove Unused Tags does not require confirmation to remove tags
1. import an image 2. select the image and click on Packing Tag in the Inspector Import Settings 3. create a few new Packing Tags... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection