Search Issue Tracker
Fixed in 4.6.5
Votes
0
Found in
4.6.4f1
Issue ID
684092
Regression
Yes
Contract wars crashes with 4.6.4 runtime
-e: see title, works with stable channel
-repro:
--set channel to release (4.6.4)
--login to http://www.kongregate.com/games/tfender/contract-wars (login below)
--start quickmatch
--wait for it to load
--NOTICE crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment