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[Animator][Regression] GetLocalizedString error is displayed after doubl...
Steps to reproduce: 1. Open Unity; 2. Create new project; 3. Import attached 'animatorTest.unitypackage' package; 4. In the Project... Read more
[SyncVar] Client receives updates not only on class that's being updated...
Steps to reproduce: 1. Open attached "769691.zip". Inside there are two projects: client and server 2. Open both projects 3. In bot... Read more
Build Settings window gets corrupted if predefined target platform doesn...
Reproduction steps: - Open the attached project with an Editor which doesn't have Web Player target platform - Open Build Settings ... Read more
[WebGL] Point light does not produce shadows and shines through walls
Steps to reproduce: 1) open the attached project 2) build to webgl 3) play the build Actual: the light shines through walls Expecte... Read more
[AssetBundle] README in AssetBundle Manager has incorrect link for tutorial
The link in the README for AssetBundle Manager is wrong. - import the AssetBundle Manager & Example Scene from the A$ - go to the A... Read more
[Android]App crashes on launch during the loading of Asset Bundles on Mo...
To reproduce: 1) Open attached project (ReadyToBuild one) 2) Build and run on device (everything is already set in the project) 3) I... Read more
Editor crashes validating the project structure
Editor crashes validating the project structure Read more
When stopping play mode, crashes on (d3d11) CreateDirect3D11SurfaceFrom...
To reproduce: 1. Open the attached project ("769458 repro.zip") 2. Open the scene "level1_Matt" 3. Enter play mode and then stop it ... Read more
Clicking on keyframe selects previous animation clip
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. In hierarchy, select "Animation" object which is parented... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened