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"Activity <activityName> has leaked ServiceConnection" errors when calli...
Steps to reproduce:1. Open QA attached project2. Build and run on a device3. Click 'unload' button-- Inspect logcat of the message:A... Read more
[Editor] GUI errors occur on opening the scene when 2 light components a...
GUI errors occur on opening the scene when 2 light components are attached to a game object Steps to Repro:1. Open attached project2... Read more
[Mesh Renderer]Reset functionality doesn't work for the component
Reset functionality doesn't work for Mesh Renderer. Steps to repro:1. Open a new project.2. Create a cube game object3. Change the p... Read more
[Android]OPENGLES3 Shaders giving off blue hue on the lightest areas in ...
Steps to reproduce:1. Open Adam Character Pack - Adam scene2. Build on device with OPENGLES3 Graphics API3. Make sure Color space is... Read more
UnityTest doesn't fail if exception happens in SetUp
Steps to reproduce: 1. Open attached project2. Open test runner3. Run Playmode tests4. Notice that UnityTest doesn't fail while Test... Read more
Navigating the Profilers "Raw Hierarchy" skips duplicate objects or gets...
Reproduction steps: 1. Create a New Project2. Open the Profiler window and select "Raw Hierarchy"3. Enter Play mode4. Click on an ob... Read more
[2018.2] The condition for ignoring importing files inside Assets/Plugin...
To reproduce: 1. Download the attached project "New Unity 2018.2 Project.zip" and open in Unity2. Select "mraid.js" in Assets/plugin... Read more
[Wild Crash] Editor crashes with cef_trace_event_instant when opening pr...
How to reproduce:1. Open a new project Expected result: Editor does not crashActual result: Editor crashes Users reproduced this iss... Read more
.SVG file generated at Fantasy Map Generator generates Errors upon Import
To reproduce: 1. Download the attached project "SVGbugreport.zip" and open in Unity2. Select "fantasy_map_1540172593364.svg" in Asse... Read more
[ProBuilder] Building a Plane with a specific number of Length and Width...
How to reproduce:1. Open or create a new Unity Project2. Open the ProBuilder Window, select "New Shape"3. Select "Plane", set "Width... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class