Search Issue Tracker
[iOS] Incorrect Snapshot shown after orientation is changed while app is...
To Reproduce: 1. Deploy the attached (or any other project) to a device in Landscape orientation. 2. Go to home screen and rotate d... Read more
GI baking fails creating systems on 32bit machines
How to reproduce: 1. Open attached project 2. Open scene AvatarScreen.unity 3. Build the lightmaps for it - After a while, it shou... Read more
Type.GetCostructor, Type.GetMethod doesn't work well for il2cpp
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that half of the tests fail Read more
Setting the cursor with CursorMode.Auto in WebGL build makes the cursor ...
How to reproduce: 1. Open attached project 2. Build to WebGL and run - Note how the cursor has an odd offset in the red and alpha ... Read more
[IL2CPP] Player crashes while accessing il2cpp metadata from multiple th...
- Make an iOS build - Launch in Xcode (tested with 6.4) with default settings (Debug configuration) - Observe EXC_BAD_ACCESS (may re... Read more
[Raycast] MeshCollider.Raycast ignores a part of the mesh
Repro steps: 1) Open the project and import the RaycastBugUV.unitypackage 2) Add a Mesh Collider to the plane object 3) Select the p... Read more
Frame number in animation tab not changing when selected
1. Open project 2. Open scene 3. Select "Root" in "Dummy" 4. Select animation tab 5. Select the frame number. 6. Type something in (... Read more
[IL2CPP] MissingMethodException is thrown if TZ4NET is used
1. Open attached project 2. Build to iOS with IL2CPP 3. MissingMethodException will be thrown Note: no repro with mono Read more
[WheelCollider] IgnoreCollision doesn't work on WheelCollider
Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Run it and notice error in console, that both of the coll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite rich text tag does not render the sprite when sprite asset is specified in UI Toolkit
- [Android] The audio is muted after returning back to the app when recording the screen
- Light 2D component documentation button leads to a page that does not exist when the documentation button is pressed in the Light 2D component
- [Usability] Context name is difficult to read in Inspector when Editor theme is set to Light
- Offset rendering occurs when drawing a custom ImmediateModeElement