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UNetWeaver error when SyncEvents use the same delegate
Error "UNetWeaver error: ProcessInstructionMethod failed" when using the same delegate for multiple SyncEvent events. Read more
[Standalone][DX9] UI disappears when triggering a resolution change (5.2...
Repro steps: 1)Open the attached project and add cube to the existing scene 2) Build the project using DX9 rendering. 3) Run the exe... Read more
[CopyAsset] Copying asset to already existing path results in broken ass...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Cube" and in its inspector, click custom "Demonstrate... Read more
[Gizmos] Gizmos.DrawLine random colors if 3D Icons turned off
Repro steps: 1) Open the project and Demo scene 2) Notice the lines all across the Scene/Game view 3) Go to Gizmos and try checking/... Read more
Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...
To reproduce: 1. Open attached "Smaller repro" 2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster ba... Read more
[WP8] Building throws a lot of errors: `System.Func`2` doesn't exist in ...
To reproduce: 1. Create a new project 2. Build for WP8 3. Notice errors in console: Reference rewriter: Error: type `System.Func`2` ... Read more
Multiple mesh errors when parent size is negative and shadow component i...
Reproduction steps: 1. Open attached project 2. Open scene "test" 3. Select the gameObject "Text" (under Canvas/Panel/Text) 4. Switc... Read more
[iOS] Incorrect 'Splash Image' shown on iPads running iOS 9
To Reproduce: 1. Deploy the attached project. 2. Observe that on all ipad which have iOS 8/9 the 'Mobile Splash Screen' from 'Legac... Read more
[iOS] Incorrect Snapshot shown after orientation is changed while app is...
To Reproduce: 1. Deploy the attached (or any other project) to a device in Landscape orientation. 2. Go to home screen and rotate d... Read more
GI baking fails creating systems on 32bit machines
How to reproduce: 1. Open attached project 2. Open scene AvatarScreen.unity 3. Build the lightmaps for it - After a while, it shou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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