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Mac Editor freezes after instantiated mesh prefab created from Terrain
-Using Terrain to mesh asset freezes the editor -Steps to reproduce: Open Scenes/_TerrainTest Open the Terrain To Mesh tool. Window ... Read more
Incorrect layout for Sinhala font
Reproduction steps:1. Open attached project2. Open scene "text" Note that not all of the symbols are displayed correctly. Attached 2... Read more
Importing/applying changes to corrupted image crashes editor
Steps to reproduce:1. create new unity project2. import one of the images that user has attached - crashes Not reproducible: 5.1.5f1... Read more
[DynamicBatching] Spotlight creates many batches on playback
Reproduction steps:1. Open the attached project 'Batch'2. Open the available scene3. Play scene4. Move the spotlight around the map5... Read more
[UI] events not working when canvas rendering mode is set to screen spac...
Steps to reproduce:1. Open attached project "test.zip"2. Open "Scene" scene3. Run the scene4. Press Button5. Notice how you can't in... Read more
Dynamic objects are too dark when using mixed light baking and light probes
1) Open attached project2) Open scene "Test"3) Bake lighting--- You should see two cubes, one is static and one is dynamic--- The dy... Read more
[iOS] Black artefacts cover the game window when using Metal
Steps to reproduce:1) Open the attached project.2) Build it for iOS.3) Run it on a device via Xcode. The whole screen except for GUI... Read more
UI Button stuck in the 'pressed' state if the mouse is moved off the but...
How to reproduce: 1. Open the attached project and the only scene in it.2. Play the scene, click on the button and slide the pointer... Read more
[Standalone] Screen.fullScreen fullscreen mode switches incorrectly afte...
Steps to reproduce: 1) Download attached project "New Unity Project.zip" and open in Unity.2) Build project for Windows standalone x... Read more
Initializing global MonoBehaviour using new keyword causes Unity to crash
Reproduction steps: 1. Open user attached project "Main" scene.Notice Unity is crashing2. Comment Line 14 in CloudGen.cs script whic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed