Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f1
Issue ID
723178
Regression
Yes
Multiple mesh errors when parent size is negative and shadow component is attached
Reproduction steps:
1. Open attached project
2. Open scene "test"
3. Select the gameObject "Text" (under Canvas/Panel/Text)
4. Switch into rectangle mode by pressing "t"
5. Drag the upper border of "Text" so that the upper border would be under the bottom border
6. Select "Panel" (under Canvas/Panel)
7. Drag the upper border of "Plane" below the bottom border.
Note: The error only occurs when the text has a "Shadow" component attached and when its vertically maximized (anochorMin.y = 0 and anchorMax.y = 1). Some times to reproduce the bug you need to drag the upper panel back in place (above the bottom panel).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment