Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f1
Issue ID
723178
Regression
Yes
Multiple mesh errors when parent size is negative and shadow component is attached
Reproduction steps:
1. Open attached project
2. Open scene "test"
3. Select the gameObject "Text" (under Canvas/Panel/Text)
4. Switch into rectangle mode by pressing "t"
5. Drag the upper border of "Text" so that the upper border would be under the bottom border
6. Select "Panel" (under Canvas/Panel)
7. Drag the upper border of "Plane" below the bottom border.
Note: The error only occurs when the text has a "Shadow" component attached and when its vertically maximized (anochorMin.y = 0 and anchorMax.y = 1). Some times to reproduce the bug you need to drag the upper panel back in place (above the bottom panel).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment