Search Issue Tracker
Fixed in 5.2.2
Votes
4
Found in
5.2.0f2
Issue ID
722618
Regression
Yes
[Standalone][DX9] UI disappears when triggering a resolution change (5.2 regression)
Repro steps:
1)Open the attached project and add cube to the existing scene
2) Build the project using DX9 rendering.
3) Run the executable.
4) Either drag the corners of the window, or press Alt-Enter.
5) Notice that the 3D cube remains onscreen, but the text have disappeared.
6) Notice that returning back to the original resolution does not cause the UI elements to re-appear.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “NullReferenceException” thrown when moving control points on a tree branch in Scene view
- [Linux] Player window unexpectedly resizes to monitor dimensions when calling "Screen.SetResolution" function with hardcoded resolution matching current display's width or height
- Color picker does not show the correct color when selecting color on the moving object
- “Asset X has no meta file, but it's in an immutable folder. The asset will be ignored.” errors are thrown when importing package with files not listed in package.json's "files" property
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
Immu
Oct 09, 2015 17:08
Unity 5.2.1p3 has this bug 'fixed' in its changelist, but there's still strech and black screen problem if you choose inferior resolution to your native one and go into fullscreen mode...
chrismarch
Oct 01, 2015 18:53
Is this fixed in 5.2.1p2?