Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f2
Issue ID
723116
Regression
Yes
[Gizmos] Gizmos.DrawLine random colors if 3D Icons turned off
Repro steps:
1) Open the project and Demo scene
2) Notice the lines all across the Scene/Game view
3) Go to Gizmos and try checking/unchecking 3D Icons checkbox
4) Notice that if the checkbox is turned off lines are given random colors
N.B. Results differ depending on which DX is turned on.
Workaround: Leave 3D Icons turned on
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume
Le-Pampelmuse
Sep 22, 2015 03:00
Yes it affects every single scene window GUI line except the world grid lines and camera frustums.
A great example how updates can create failures on other ends.
nikopol
Sep 08, 2015 15:44
I have exactly the same random colors in both debug.DrawLine and gizmos.DrawWireSphere.
still found on new v5.2.0f3