Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f2
Issue ID
723116
Regression
Yes
[Gizmos] Gizmos.DrawLine random colors if 3D Icons turned off
Repro steps:
1) Open the project and Demo scene
2) Notice the lines all across the Scene/Game view
3) Go to Gizmos and try checking/unchecking 3D Icons checkbox
4) Notice that if the checkbox is turned off lines are given random colors
N.B. Results differ depending on which DX is turned on.
Workaround: Leave 3D Icons turned on
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Le-Pampelmuse
Sep 22, 2015 03:00
Yes it affects every single scene window GUI line except the world grid lines and camera frustums.
A great example how updates can create failures on other ends.
nikopol
Sep 08, 2015 15:44
I have exactly the same random colors in both debug.DrawLine and gizmos.DrawWireSphere.
still found on new v5.2.0f3