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WebGL: Leaving tab stops updating even with "Running in background"
-e: when you switch to another tab it stops updating, works switching to another program but the tab being the active one -repro: -... Read more
stripping level menu/UI cleanup
-e: the stripping level settings actually to the same thing when IL2CPP is involved -repro: --build webgl with all 4 settings --NOT... Read more
SceneView/GameView repaint is delayed when any of Auto Layout Components...
Steps to reproduce: 1. Open the attached project 2. Open 'Canvas Repaint Repro' scene 3. Select the 'TextMeshPro Text' game object ... Read more
[WebGL] Application.ExternalCall throws exception if called function is ...
-e: see title, for Webplayer it just does nothing in that case and throws no exception or error -repro: --make a scene with Applica... Read more
APIUpdater assumes script encoding is UTF-8
Non UTF-8 encoded script content may become wrong if it gets updated by APIUpdater. Hereafter, APIUpdater uses UTF-8 only if script... Read more
[BakedGI] Overlapping UV islands causing black blotches, streched UVs, w...
Repro: 1) Load attached project 2) In the Scene window, set render mode to "Global Illuminaton -> Baked" 2) Select the WALL object, ... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project - Project contains an audio file and an Editor script which can preload audio clips 2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Standalone profiler process is hidden in macOS dock
- Shader warnings are being thrown after building Mixed Reality Template
- Error is thrown when entering play mode with build profiles docked and standalone profiler open