Search Issue Tracker
Lightmap fails to bake and errors appear when creating lightmap system
Steps to reproduce: 1. Open attached project2. Open scene "inter"3. Build lightmap4. Notice that beking is stuck at 3/11 Creating sy... Read more
[graphics] CommandBuffer.DrawRenderer crashes if material is null (from ...
[Also check case 813052 and case 797906 when resolving this] Steps to reproduce the issue:1. Open attached project.2. Open scene nam... Read more
Accessing variables in a generic class crashes Unity on compute_class_b...
How to reproduce:1. Open the attached project2. Open and play RunMe scene3. Unity crashes Read more
Custom "Internal-DepthNormalsTexture.shader" does not load on build
Reproduction steps:1. Open attached "New Unity Project 9" project.2. Open "1" scene.3. Open the game view.- Shadows are not visible ... Read more
Unity Editor crashes when loading soundbanks with Wwise
Reproduction steps:1. Download the project:2. Open the project3. Open the scene 'Plinths 3'4. Play scene Result: Unity Editor crashe... Read more
[UnityRemote] Default resolution for Unity Remote is 'Downsized' but is ...
Steps to reproduce: 1. Open attached project 'remote_test.zip'2. Connect an iOS device with Unity Remote opened3. Open 'Editor Setti... Read more
Index out of range exception when unfolding multiple objects in Hierarch...
Steps to reproduce: 1. Open attached project "BugReportProject_HierarchyBug.rar"2. Open scene "TestScene"3. Click on hierarchy and p... Read more
Custom response files (smcs.rsp & gmcs.rsp) are not passed to C# compiler
The new compiler is not passed custom response files, because the logic currently chooses a response file based on the compiler name... Read more
Unity crashes in GUIStyle::Draw by renaming asset folder's
Steps to reproduce: 1. Open the attached project.2. Go to 'Project' window and try renaming asset folder's After renaming some asset... Read more
[NestedPrefabs]Some connections are not removed after undoing a creation...
Steps to reproduce the issue:1. Open attached project.2. Open scene named "main".3. Select game object named "Parent", drag and drop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default