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[DX9] Lost device in DX9 (e.g. lock machine), sprites stop rendering
[Graphics] When Graphics Device loses focus in DX9, sprites will stop rendering Read more
Event.current.GetTypeForControl(id) lower then UIUtility.hotControl ids ...
Reproduction steps:1. Open the "Terrain Generator" project2. Open "_Demo\Demo.unity" scene3. Play the scene4. Drag right most gameob... Read more
[OSX][Metal] Transparent geometry have big artifacts on Metal OSX build ...
Steps to reproduce: 1. Open attached project2. Change graphics API for Mac to 'Metal'3. Build the 'SampleMap1_Optimised' scene (Asse... Read more
[Windows] building into the same folder again throws path error
Fix has been pulled to trunk and 5.5 Read more
When building IL2CPP project for Android with new compiler - error occur...
NOTE: This issue is related to upgraded version of compiler. Reproduction steps:1) Open "Test_p8_csharp_compiler_upgrade-droid_ill2c... Read more
Audio High Pass Filter component has no slider
Reproduction steps:1. Open the project2. Select "Audio Source" gameobject3. Check the "Audio High Pass Filter" component4. Notice th... Read more
The Plane struct constructor calculates "this.m_Distance" inaccurately i...
Steps to reproduce:1. Observe Plane third constructor (or watch attached photo). Expected results: "this.m_Distance = -Vector3.Dot(t... Read more
Editor crashes on "UI::PrepareOutput" when canvas is activated/deactivated
Reproduction steps:1. Open the "UnityCrash" attached project.2. Open and play the "Game" scene.3. Click on the "Blur" button a sever... Read more
After saving the project and pressing Alt+f4 unity crashes
Steps to reproduce:1. Open attached project or create a new one.2. Create multiple objects or do other similar changes in the projec... Read more
[Mac OSX]Quickly trying to open the folder on Mac when project was made ...
Steps to reproduce the issue:1. Download and open attached project on Mac.2. When the project is loaded, quickly double-click on the... Read more
All about bugs
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