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[5.4f2 regression] CanvasBatchIntermediateRenderer crash after certain b...
How to reproduce: 1. Open the attached project "Case 818122.zip" and the only scene in it.2. Play the game.3. Press the button on th... Read more
Material icons lost lightning after Reimport all
After "Reimport All" materials, prefabs models lost lightning in icons.If project was reopened or "Reimport" option is used, lightni... Read more
[MS Bug][WP 8.1 / 10] Application crashes on Lumia 1320 when x8 or x4 An...
Reproduction steps:1. Build the attached project to UWP or Phone SDK 8.12. Deploy to Lumia 13203. Switch "Anti aliasing multisamplin... Read more
When using System.Xml.Linq.XDocument in upgraded compiler, throws "is de...
NOTE: This issue is related to upgraded version of compiler. Reproduction steps:1) Open "Test_p8_csharp_compiler_upgrade_xdocument.z... Read more
The Editor crashes when changing from a MonoScript that has OnDrawGizmos...
Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "Test".3. In the "Hierarchy" window select ga... Read more
Newly created image doesn't align with layout.
Steps to reproduce (or just watch attached gif):1. Open user's attached project.2. In hierarchy menu select Canvas -> Modal Panel... Read more
[AnimationCurve] Inspector doesn't revert Animation Curve field appearan...
Steps to reproduce: 1. Open attached project2. Open "Curve Test Scene"3. In hierarchy, select "Cuver Test" GO4. Run and stop scene u... Read more
[Standalone] Force Single Instance ignored when launching from a batch
1. Open "case_817995-MultipleInstances/Build" folder.2. Try to run "MultipleInstances.exe" twice.This proves that "Prevent Multiple ... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default