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24
votes
Fixed

Editor crashes when 'Build And Run' is opening the built Xcode project w...

iOS

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Sep 28, 2016

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Version/s: 5.4.1p2

When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce:1) Open th... Read more

0
votes
Fixed

[Emit] Using Emit() spawns particles in the wrong location when the syst...

Shuriken

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Sep 28, 2016

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Version/s: 5.5.0b6

Particle systems offset from the origin point emit particles at the wrong location when Emit() is used. Repro steps:1. Open Scene1 f... Read more

0
votes
Won't Fix

[Compatibility] Opening 5.5 project in 5.4 gives memory issue and crashes

Editor - Other

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Sep 28, 2016

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Version/s: 5.4.1f1

Small project created in 5.5 causes Unity to run out of memory when opened in 5.4 Repro steps:1. Open Attached project in 5.4.1f12. ... Read more

0
votes
Fixed

[FinalGather] Final Gather bake artifacts when used with transparent sha...

Global Illumination

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Sep 28, 2016

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Version/s: 5.4.b18

Using standard transparent material with albedo alpha set to 0 produces shadow artifacts when Final Gather is enabled in Enlighten b... Read more

0
votes
Fixed

[Regression][OSX] Launcher window cannot be closed when opening it throu...

Launcher

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Sep 28, 2016

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Version/s: 5.5.0b5

Steps to repro: 1. Open Unity on OSX;2. In the Launcher window sign out of your account;3. Create new project;4. In the Editor Click... Read more

0
votes
By Design

Scene Manager does not have undo functionality

Scene Management

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Sep 28, 2016

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Version/s: 5.5.0b5

Steps to reproduce: 1. Create new project.2. Create several scenes.3. Open those scenes in additive. things that does not work are l... Read more

0
votes
Fixed

4096x4096 is possible but 8192x8192 gets reduced to 2187x2187, which is ...

Scene/Game View

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Sep 28, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create a new custom resolution of 8192x8192- press play and notice the message : GameView reduced to a reason... Read more

0
votes
Fixed

[NavMesh] [Carving] NavMeshObstacle doesn't carve on the first Update frame

AI

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Sep 28, 2016

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Version/s: 5.4.0f3

A navmesh obstacle that's set to carve (regardless of "Carve Only Stationary") will not carve just as the game starts. This means th... Read more

0
votes
Won't Fix

Some Hindi text gets displayed incorrectly in Unity

UI

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Sep 28, 2016

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Version/s: 5.5.0b4

Steps to reproduce:1. Download and open the latest attached project("Hinditext.zip")2. Observe differences between Google translate ... Read more

1
votes
By Design

CommandBuffer.Blit does not produce the same result as Graphics.Blit

Graphics - General

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Sep 28, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the project2. Open the "Test_CommandBufferBlit" scene3. Play the scene and notice the gray screen4. Open ... Read more

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