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[MSE] Loading an unloaded scene at runtime throws some errors and the sc...
Steps to reproduce: 1. Open attached project 2. Open 'Scene1' 3. Drag 'Scene2' into the hierarchy 4. Unload 'Scene2' by right-click... Read more
[WebGL] Chrome/Safari/Edge itself reacts to arrow keys even WebGL conten...
-what happened: Inconsistent behaviour between Chrome/Safari/Edge and Firefox when pressing Up/Down/left/right arrow keys. When ther... Read more
After deleting layer and clicking undo transitions are missing
How to reproduce: 1. Open the atached project 2. Open directional light controller in animator window 3. Check what is in both layer... Read more
[Substance] ProceduralMaterial.isProcessing always returns true when clo...
ProceduralMaterial.isProcessing always returns true when it's cloned with the Renderer.material property. This issue only reproduce... Read more
Loaded and inactive canvas rect size is 0
How to reproduce: 1. Open the attached project "CanvasSizeCheckAfterLoadScene.zip" 2. Open and Play "CanvasRectCheck" scene 3. Check... Read more
[Gamma/Linear] Realtime lights are a lot brighter in linear mode than in...
Steps to reproduce: 1. Open attached project 2. Open scene "LightCookie" 3. Notice that light is barely visible 4. Change Color spa... Read more
[ContextMenu] Screen.width or Screen.height called in ContextMenu return...
Steps to reproduce: 1. Open attached project "ContextMenuBug.zip" 2. Open scene "repro" 3. Select "Cube" game object 4. Clear conso... Read more
Image Effects crash standalone builds on DX10 GPU
Steps to reproduce: 1. Creating new empty project, import "Effects" (one of the default) asset package 2. Add "Depth of Field" scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects