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0
votes
Fixed

Artifacts in Camera Preview when using Defered rendering and "Depth only...

Camera

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Aug 02, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the project2. Open "TestScene" scene.3. Setup Editor and Game window to be side by side.4. Select "Main C... Read more

1
votes
Won't Fix

Quadraphonic Audio Mixer does not play Rear channels

Audio

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Aug 02, 2016

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Version/s: 5.4.0f3

Reproduction steps: 0. Make sure that your audio driver supports Quad/Surround sound1. Open the attached project2. Open the availabl... Read more

0
votes
Won't Fix

Drastic difference in performance of identical code between Unity-compil...

Scripting

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Aug 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open "case_819623-PerfBug" project2. Open "Test" scene3. Play in editor-- The editor will freeze as it is doin... Read more

0
votes
Duplicate

Bounce intensity causes differences with Mesh Renderers in real-time and...

Global Illumination

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Aug 02, 2016

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Version/s: 5.5.0a6

Bounce intensity of the Light component can cause difference between dynamic and lightmap static game objects. The problem doesn't a... Read more

0
votes
Fixed
3
votes
Fixed

[ParticleSystem] Increasing Playback Time makes Editor freeze and finall...

Shuriken

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Aug 02, 2016

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Version/s: 5.4.0f3

Reproduction steps(Gif attached):1. Open "New Unity Project 28" Unity project.2. Open "1" scene.3. Expand "ParticleSystem_OutOfMemor... Read more

0
votes
Fixed

Light Probes are not updated when color space is switched

Global Illumination

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Aug 02, 2016

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Version/s: 5.5.0a6

When switching between Linear and Gamma color space, lighting information is passed but Light Probes themselves are not updated. The... Read more

3
votes
Fixed

Shadow Cascades change relatively with the camera's Far Clipping Plane

Shadows/Lights

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Aug 02, 2016

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Version/s: 5.4.0f3

Decreasing a camera's Far Clipping Plane will push Shadow Cascades along with it (see gif) Steps to reproduce:1. Open the attached p... Read more

0
votes
Duplicate

[Editor] After Building and attempting to build again, the editor build ...

Editor - Other

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Aug 01, 2016

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Version/s: 5.4.0f3

[Editor] After Building and attempting to build again, the editor build location will be incorrect Read more

0
votes
Not Reproducible

Calling GameObject.Find corrupts child Canvas hierarchy active state

uGUI

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Aug 01, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project and the "BugScene" in it.2. Expand Main Canvas in the Hierarchy and notice InactiveGa... Read more

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