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0
votes
Not Reproducible

Transform.SetParent() with worldPositionStays = false sometimes results ...

UI

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Oct 21, 2016

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Version/s: 5.4.1p4

How to reproduce:1. Open user's attached project2. Open scene 'Main'3. Enter play mode4. Click 'Add Image' button4.1. If created chi... Read more

31
votes
Fixed

"Inspector" tab switches to "Services" tab after 10-30 min.

Connect

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Oct 21, 2016

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Version/s: 5.5.0b8

How to reproduce: 1. Open attached project in Unity 5.5.0b8.2. Open "1" scene.3. Click on the "Cube" and wait from 10 to 30 min. Exp... Read more

1
votes
Fixed

Animation events in the last key frame sometimes are not triggered

Animation

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Oct 21, 2016

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Version/s: 5.4.2f1

To reproduce:1. Open attached project2. Run scene3. Notice that animation stops playing Expected: Animation shouldn't stop playing R... Read more

0
votes
Won't Fix

Word Space Canvas doesn't show up in Frame Debugger when debugging a Sta...

UI

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Oct 20, 2016

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Version/s: 5.3.6f1

To reproduce:1. Open the attached project2. Enable "Run In Background"3. Build and run the project4. Open the Frame Debugger window,... Read more

0
votes
By Design

[IL2CPP] transform.GetType().GetProperties does not return some of the p...

IL2CPP

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Oct 20, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1) Open the attached project.2) Build for iOS or Android with IL2cpp as the scripting backend.3) Run on a device.... Read more

0
votes
Won't Fix

SafeBinaryRead::BeginTransfer crash caused by ProjectSettings.asset on a...

Asset and Scene Management

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Oct 20, 2016

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Version/s: 5.4.1f1

Repro steps:1. Open "test.zip" project Note: User tried to restore the deleted project, thus ProjectSettings.asset got corrupted and... Read more

0
votes
Postponed

[5.4][Threading] CullDirectionalShadowCasters performance regression in ...

Camera

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Oct 20, 2016

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Version/s: 5.3.3p3

Reproduction steps:1. Open the attached project (Scratch53_MeshSkinningProfiler.zip);2. Open the scene (Training Room.unity);3. Ente... Read more

1
votes
Fixed

[Linux Editor] Dragging a prefab across Scene view and placing it on a s...

Linux

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Oct 20, 2016

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Version/s: 5.4.1f1

When prefabs are dragged across Scene view to place them to an empty script field in the Inspector, after placing the prefab, it sta... Read more

7
votes
Fixed

MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices

Animation

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Oct 20, 2016

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Version/s: 5.4.1f1

MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices. CPU time used by CalcMatrices is ~150% more than it used to be. (Co... Read more

0
votes
Fixed

[Simulate] Pausing a particle system with a disabled child system preven...

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

Repro steps:1. Open Scene1 from attached project.2. Select ParticleSystem from the Hierarchy3. In the Scene view, press Simulate if ... Read more

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