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Changing the standard shader render mode via script doesn't work in build
Steps to reproduce:1. Create a new Unity 3D project2. Import attached Unitypackage3. Open "Demo" scene4. Press play5. Try to move th... Read more
Profiler shows an entry called "unaccounted"
To reproduce:1. Open attached project2. Open the scene "Global" and play3. Select "new game"4. Click through the menus5. Press "begi... Read more
"GC Alloc" in "ColorTween.TweenValue" on button press
Reproduction steps:1. Open the attached project.2. Open the "Main" scene.3. Make sure that game view windows is big enough to see th... Read more
Crash!!! WebViewWindowPrivate::OnBeforeClose - Collab menu did not work
Collab crashes on closing the Collab Toolbar.Bad CEF cleanup?Stacktrace in editor.log ========== OUTPUTING STACK TRACE =============... Read more
[IL2CPP] Loading cached asset bundles throw Invalid Operation Exception
Steps to reproduce: 1. Open attached project "822689.zip"2. Open scene "Main" and build and run to WebGL. While building select "Bui... Read more
OnMouseEnter/OnMouseExit with external mouse gets called only when mouse...
Reproduction steps:1) Open "822685_OnMouseEnterExit.zip" project2) Build and run "repro" scene3) Using USB OTG adapter connect mouse... Read more
all keys with Input.GetButton() return true when language specific lette...
Steps to reproduce:1. Open attached project2. Build and run "Main" scene for WebGL3. Switch to a language which has "[];',." keys re... Read more
Memory Leak appears when entering play mode with two cameras and UI element
Steps to reproduce:1. open ExampleProject2. open scene "ExampleScene"3. Press play4. Open Profiler5. Choose Memory tab Result: notic... Read more
Changed Prefab via editor script doesn't keep its changes after saving t...
How to reproduce:1.Open the attached project2. Create a new scene3. Open Window > Bug Editor4. Click the Add Prefab Button in the... Read more
2D Collider with it's size changed from a script does not detect other 2...
2D Collider with its size(radius etc.) changed using a script does not detect other 2D colliders entering and exiting it unless it c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default