Search Issue Tracker

0
votes
Won't Fix

VSCode is not showing C# errors when project has some standard assets sc...

CodeEditors

-

Oct 21, 2016

-

Version/s: 5.5.0b7

Steps to reproduce: with attached project1. Open attached project "vscode_bug.zip"2. Open Edit -> Preferences and set Visual Stud... Read more

0
votes
Fixed

Can't change shadow cascade split ratios

Shadows/Lights

-

Oct 21, 2016

-

Version/s: 5.5.0b8

Steps to reproduce a bug:1. Open the attached project;2. Go to the Edit->Project Settings->Quality;3. In the Inspector, observ... Read more

1
votes
Fixed

[Android] Application crashes when a video on renderTexture is played (S...

Android

-

Oct 21, 2016

-

Version/s: 5.4.1f1

Reproduction steps:1) Download attached project2) Build and run on the Android device3) Press "Play" button4) If application didn't ... Read more

0
votes
Fixed

Builds containing character ';' do not run

Windows Standalone

-

Oct 21, 2016

-

Version/s: 5.5.0b9

Steps to reproduce:1. Create a New project2. File > Build & Run > Build And Run3. Give any name that contains character ";... Read more

1
votes
By Design

[WSA][UWP] text indicator is locked at the end of text in UI.InputField ...

Windows Store Apps

-

Oct 21, 2016

-

Version/s: 5.4.1f1

Steps to reproduce:1. Open attached project2. Build for WSA UWP3. Deploy on Windows Phone 10 mobile device4. Tap on InputField and i... Read more

0
votes
Fixed

[Deferred] RenderDeferred.DefaultReflection pass is done when default re...

Camera

-

Oct 21, 2016

-

Version/s: 5.5.0b3

When using deferred shading and no "global/default" reflection probe, the deferred reflections fullscreen pass for it is still done.... Read more

0
votes
Not Reproducible

[Linux Editor] Prefabs dragged across the Scene are offset from the mous...

Linux

-

Oct 21, 2016

-

Version/s: 5.5.0xb5

Prefabs that are dragged from Assets folder to be placed in the Scene, are offset from the mouse cursor, depending on how far the cu... Read more

0
votes
Fixed

Upgrading particle system to 5.5.0 causes it to use previously unused em...

Shuriken

-

Oct 21, 2016

-

Version/s: 5.4.1f1

How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more

0
votes
Won't Fix

Load UncompressedAssetBundle hangs up Editor

Asset Bundles

-

Oct 21, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1. Open User's attached project2. Enter Play mode3. Press Space Bar. Notice: loading has finished (see Console)4.... Read more

0
votes
Duplicate

Rigidbody constraints' values are being lost when you create prefab of g...

Editor - Other

-

Oct 21, 2016

-

Version/s: 5.5.0b8

Steps to reproduce:1. Open attached project2. Open "Test" scene3. Select Capsule gameObject in hierarchy4. Check Rigidbody constrain... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.