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Scene is not being unloaded in Awake using SceneManager.UnloadScene
Steps to reproduce: 1. Download and import attached project. 2. Drag and drop "SceneA" and "SceneB" into a hierarchy view. 3. Selec... Read more
Default integer values is 0 in arrays of serializable classes even if in...
To reproduce: 1. Open attached project 2. Open "Main" scene 3. Select "SerializedDefaultsTest" game object in the Hierarchy 4. In th... Read more
Long clip names create a mess in the StateMachine
Long clip names create a mess in the StateMachine window, especial when using a Blend Tree. See attached image. In this situation, ... Read more
Script implementing interface, doesn't have a checkbox to be disabled in...
- Create a script that inherits from MonoBehaviour and implement an interface. e.g. public class NewBehaviourScript : MonoBehaviour,... Read more
After playing scene with gameobject having Skinned Mesh Renderer and Mes...
To reproduce: 1. Download the attached project and go to step 6, or skip this step 2. Create empty 3D project 3. Add Cube game objec... Read more
Changing SetShadowSamplingMode doesn't affect rendering in any way
Bug: According the developer you can't sample the shadow without SetShadowSamplingMode set to Raw. But it works with and without it... Read more
After renaming asset, all assets disappear from the project window
To reproduce: 1. Open attached project 2. In the Project window select "ggg" script 3. Press F2 to rename script 4. Change script na... Read more
Cannot rename GameObject through inspector
Steps to reproduce: 1. Download and import attached project. 2. Open "main" scene. 3. Select in hierarchy: "GameObject". 4. Try to ... Read more
[Inspector] Cannot rename GameObjects in Inspector
Can no longer edit gameobject names in inspector. Note that objects can still be renamed in Hierarchy. Repro Steps: 1) Open attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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