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Fixed in Unity 5.4.0

Votes

0

Found in

Issue ID

748164

Regression

No

Long clip names create a mess in the StateMachine

Animation

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Priority: 5Not yet prioritized for a release

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Severity: 3Secondary functionality broken

Long clip names create a mess in the StateMachine window, especial when using a Blend Tree. See attached image.

In this situation, Clip names should be truncated (in the middle) to make UI useable.
example:
"WalkForwardTurnRight_NtrlMedium__Fb_Dia2m_No_0_PJ_1"
should look something like...
"WalkForwardTurnR...PJ_1"

Workaround: rename your clips

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