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CursorLockMode.Confined stuck and jitters in editor.
Steps to reproduce:1. Open project "CursorLockMode.zip"2. Open "Cursor" scene3. Enter play mode4. Press TAB twice to enter CursorLoc... Read more
alt+Enter doesn't update window boundaries when Cursor.lockstate is conf...
Steps to reproduce:1. Open attached project "cursorbug.zip"2. Open "testScene"3. Add "testScene" to build settings4. Build and run o... Read more
Enabling "Navigation Static" and "Not walkable" dramatically increases n...
How to reproduce:1. Open attached project.2. Open "Scene" scene.3. Bake navmesh. This is the base bake time4. Enable "clouds" from h... Read more
API Updater fails when upgrading project to Unity 5.5
Download and import the package Inventory Pro from the Asset Store or try to open the attached project in Unity 5.5 or alternatively... Read more
Cryptic error: Assertion failed on expression: 'count <= std::numeric_li...
How to reproduce: 1. Open attached project2. Open scene test3.unity3. Play the scene- Note the Assertion failures in the console tha... Read more
[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce:1. Open attached project2. Open the scene Untitled.unity3. Change Fixed TimeStep to 1.04. Simulate particles in editor ... Read more
One of the tabs working improperly
To reproduce:1. Open project attached to edit ("823829 repro.zip")2. Notice that the profiler doesn't fit into the space that it has... Read more
[IL2CPP] All builds crash on iOS 8.4.1 in InitializeDerivedFromInfo()
Steps to reproduce:1) Open the attached project or create a new one.2) Build for iOS (IL2cpp as scripting backend).3) Deploy the bui... Read more
[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...
Reproduction steps:1. Open the attached project.2. Open and Play the "MainScene".- Notice that "Cube_PostAlpha" game object is not c... Read more
RaycastAll does not work with Gear VR
Reproduction steps:1) Open user's attached project2) Make sure that "Virtual Reality Supported" is enabled3) Make sure your device's... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default