Search Issue Tracker
Fixed
Votes
3
Found in
5.1.2f1
Issue ID
713431
Regression
No
[OnTransformChildrenChanged] OnTransformChildrenChanged isn't called if child is assigned to another parent
Steps to reproduce:
1. Open "OnTransformChildrenChange.zip" project
2. Open scene "UIChildChangeEventProblem"
3. Notice that GameObject "NormalTransform" has "OnChildAddedRemovedScript" attached. This script only has OnTransformChildrenChanged
4. Run this scene and notice that "TestObjectHolder" is created
5. Make sure that "Destroy object" is disabled
6. Click "Add Child To Transform" button and notice that OnTransformChildrenChanged is successfully called
7. Click "Remove Child From Transform" and notice that child is taken from "NormalTransform" and assigned to "TestObjectHolder" but OnTransformChildrenChanged doesn't get called
Note: If we enable "Destroy object" and, after clicking "Add Child To Transform", click "Remove Child From Transform", then OnTransformChildrenChanged will get called.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Add comment