Search Issue Tracker
[VFX] When Grouped Nodes are converted to Subgraph Operator resulting Gr...
Steps to reproduce: Open attached project Open Test VFX graph Select Grouped Add Nodes Right-Click and select Convert to Subgraph Op... Read more
Search description string is always truncated
Steps to reproduce: Open any project. Open Search window (Cmd/Ctrl+K). Observe the rows under "Searches". (See attached screenshot) ... Read more
Search: Inspector section icon is less sharp/more pixelated than other e...
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify, that the "Se... Read more
Custom Mouse Sprite leaving a trail when moved outside of the Pixel Perf...
How to reproduce:1. Open the project “IN-92589_ClearFlagsPixelPerfect”2. Enter Play Mode3. Drag the Mouse Cursor outside of the blue... Read more
UnauthorizedAccessException is outputted when edits are made to SceneTem...
Steps to reproduce:1. Download and open the attached user's project "CoverageCheckout.zip"2. Setup a Perforce server3. Enable Versio... Read more
Asset Preview displays outdated Material when an Object was assigned a n...
Steps to reproduce: Open attached project Open a Cube Prefab Duplicate TestMat material and change the duplicate's color Apply the d... Read more
Asset Preview displays missing Material after the missing Material was r...
Steps to reproduce: Open attached project Delete TestMat material Create a new material and name it "TestMat" - This could be easily... Read more
Favorites section does not collapse in the Project window when holding t...
How to reproduce:1. Create any new project2. Open the Project window3. Make sure the Favorites section is expanded4. While holding t... Read more
Blue lines appear on the sides of the "Fit Canvas" or "Fit viewport" but...
How to reproduce:1. Create a project2. Open UI Builder (Window -> UI Toolkit -> UI Builder)3. Click on “Fit viewport” in the V... Read more
Project tab navigates to the previous folder when undoing (CTRL+Z) GameO...
Reproduction steps:1. Open the attached “FolderNavigation.zip” project2. Open the "Navigation" Scene3. Make sure the current navigat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS