Search Issue Tracker
[VR]Black bars appear around scene view and game view during play mode w...
Steps to reproduce:1. Create a new peoject2. Enable VR3. Enter Play mode4. Observe Scene window and Game Window Expected result: nor... Read more
Incorrect rendering order when Camera's Viewport Rect width is set to 1 ...
To reproduce:1. Open repro project2. Open 'test' scene3. Change Viewport Rect width to 0.9999 in 'BottomUI camera' game object and s... Read more
Different objects receive shadows of different intensity
To reproduce: 1. Open the project, attached by user2. Open scene "test" if not open3. Observe shadows on different tiles Expected: S... Read more
Other clients do not receive Network Animator parameter changes until a ...
Steps to reproduce on this project:1. Download and open the attached project2. Build for standalone3. Launch 3 instances4. Set one t... Read more
Build location window is named as Facebook instead of Standalone on OSX ...
To reproduce:1. Create empty project2. Build for Windows x86_64 Expected: Build location window will be named as StandaloneActual: I... Read more
Returning state on a specific script crashes editor when using enumeration
To reproduce:1.Open project2. Play 'Main' scene Actual:OSX: editor crashesWindows: in editor works properly, in editor log StackOver... Read more
Disabling "Hide HUD on Action! startup" setting on "Action!" software re...
How to reproduce:1. Download and install "Action!" screen recording software provided from "Mirillis"2. Open its HUD Settings and ma... Read more
[Windows] Edit menu has duplicate menu items (Undo, Cut, Copy, Paste, etc).
The 'Edit' menu has duplicate entries for a number of the 'system' items (Undo, Cut, Copy, Paste, etc). Steps to reproduce:1. Open U... Read more
[VR]HMD always takes input from a selected display for the game view
Steps to reproduce:1. Download and open the attached project2. Enter play mode with Vive connected3. In the game window, switch disp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned