Search Issue Tracker

Won't Fix

Votes

0

Found in

2017.1.0b2

Issue ID

905275

Regression

No

[VR]HMD always takes input from a selected display for the game view

XR SDK

-

Steps to reproduce:
1. Download and open the attached project
2. Enter play mode with Vive connected
3. In the game window, switch displays between 1 2 and 3

Expected result: HMD takes input from display1, allowing other info to be viewed on other screens
Actual result: HMD takes input from selected display, even if camera rendering is set to None(Main Display)(results in freeze frame)

Reproduced on 5.5.3p1, 5.6.0p3 2017.1.0b2

  1. Resolution Note:

    XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.