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Won't Fix
Votes
0
Found in
2017.1.0b2
Issue ID
905275
Regression
No
[VR]HMD always takes input from a selected display for the game view
Steps to reproduce:
1. Download and open the attached project
2. Enter play mode with Vive connected
3. In the game window, switch displays between 1 2 and 3
Expected result: HMD takes input from display1, allowing other info to be viewed on other screens
Actual result: HMD takes input from selected display, even if camera rendering is set to None(Main Display)(results in freeze frame)
Reproduced on 5.5.3p1, 5.6.0p3 2017.1.0b2
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Resolution Note:
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.