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[tvOS] Project with only a single Icon layer set cannot be built in Xcode
1. Build the attached project (or any other project which only has a single icon layer set). 2. Try to build the proejct in Xcode, ... Read more
NetworkBehaviour isn't allowed to have more than 15 SyncVars
Steps to reproduce: 1. Open attached project 2. Notice errors in console caused by SyncVarsScript.cs: UNetWeaver error: GetWriteFun... Read more
[MacOS] Graphical artifacts when building a scene with camera's Clear Fl...
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ Read more
[VR] Frame debugger redesign
[VR] Frame debugger redesign 1) download project, ensure VR mode = true 2) press play 3) open the Frame Debugger window (Window-> F... Read more
[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...
All these methods return empty stacktraces in Android IL2CPP: --- UnityEngine.StackTraceUtility.ExtractStackTrace() --- System.Envir... Read more
When loading scenes additively async, GI is corruped and appearing from ...
To reproduce: 1. Open attached project 2. Play "Scene1" scene 3. Move around with Mouse & WASD buttons 4. Press Z to load next scene... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Cloth
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are on... Read more
[VR] Player/Editor renders last frame on headset
1) Download the project attached, ensure VR mode enabled, create a standalone build. 1.5) Observe the HMD tracker light is on. 2) ... Read more
OnStartAuthority called 2 times on Player when starting Host (if Local P...
2. How we can reproduce it using the example you attached 1 Open attached project 2 Press Play 3 Press "LAN Host" Actual result: OnS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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