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[PLM] Overall intensity mismatch with Enlighten
On advisory boards and forums, some users complained about the overall intensity mismatch across Enlighten and Unity. This bug repor... Read more
[Shuriken] Invalid AABB error on asset store package.
Repro Steps: 1. Download Realistic Effects Pack 4 from Asset Store2. Open Mobile_Demo scene (reproes on the other scenes too, the mo... Read more
[Shuriken] Assertion failed on expression: '!params || ((params->vertexC...
Repro steps:1. Download Realistic Effects Pack 4 from Asset Store2. Open PC_Demo(Unity5.5+) scene3. Press Play and click on the Day/... Read more
[Shuriken] "Particle Start Rotation curves must all be in the same mode ...
Repro steps:1. Download Magic Arsenal package from asset store.2. Open "sci-fi_bug" or "scifi_beamup" scene and press Play (some oth... Read more
[Light Module] Particle Lights interfere with Directional Light Shadows
Repro Steps:1. Open Scene1 from attached project.2. Press Play or preview in Scene view3. Observe flicker of the directional light's... Read more
[Android] [Video Player] Black screen if streaming a video in release mo...
Steps to reproduce: 1) Download attached project ' VideoTestProject.zip' and open in Unity2) Open Build Settings and make sure Devel... Read more
BoxCollider2D with PlatformEffector2D using ColliderMask does not collid...
BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything." To reproduce... Read more
[Daydream] Camera renders visual artifacts when high resolution image is...
To reproduce: 1.Download and open attached "Smart2VR.zip" project2.Build the project to a device.3.Open the application via DayDream... Read more
[iOS] Keyboard: Input.anyKeyDown, Input.GetKeyDown is not registered
Both bluetooth and USB keyboard: Input.anyKeyDown, Input.GetKeyDown not working. Steps to reproduce:1. Open user's attached project2... Read more
Corrupted Sprites on "Microsoft Edge" WebGL build, if sprite's Width is ...
To reproduce:1. Open attached project.2. Open "Test" scene.3. Build&Run it for WebGL.4. Play it on Microsoft Edge. Actual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned