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2
votes
Fixed

Baking Lightmaps with 4096 Atlas Size Do Not Generate Lightmaps in 4096 ...

Progressive Lightmapper

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Nov 02, 2016

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Version/s: 5.5.0b9

When Atlas Size of lightmaps are set to 4096 under Baked GI tab, Unity generates 4K maps and stores the information but by default, ... Read more

0
votes
Fixed

[iOS][LaunchScreen] Alpha is not supported

iOS

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Nov 02, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open the attached "Archive" project.2. Go to "Player settings > Splash Image > Launch Screen".3. Check t... Read more

0
votes
By Design

Fade to skybox image effect doesn't work in a built project

VR

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Nov 02, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open the attached project2. Open 'TestSceneBug' scene3. Build it for PC standalone4. Open the built project A... Read more

0
votes
Fixed

Unity Editor loads colliders differently than the Standalone Player

Physics

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Nov 02, 2016

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Version/s: 5.5.0b9

Reproduction steps:1. Open my attached project in Unity2. Open the "TestScene"3. Press play4. Observe the player falling through col... Read more

0
votes
Duplicate

Creating a new project outputs "failed to load" errors in the console

VR

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Nov 02, 2016

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Version/s: 5.5.0b10

Reproduction steps:1. Create a new project in unity 5.5.0b102. Observe errors in the console concerning the "'AudioPluginMsHRTF.dll"... Read more

8
votes
Won't Fix

[Linear|Standalone] The game screen is darker when non-native screen res...

uGUI

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Nov 02, 2016

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Version/s: 5.3.6p5

Reproduction steps:1. Open the attached project2. Build it with the "Scene_MainMenu" scene3. In the build, change resolutions from n... Read more

2
votes
By Design

World space Canvas rendered to a RenderTexture has improper alpha values

Graphics - General

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Nov 02, 2016

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Version/s: 5.4.1f1

When rendering world space canvas to RenderTexture, alpha value of every pixel in rendered texture is affected by the canvas element... Read more

0
votes
Fixed

[Android] UI text is rendered outside chat box view when chat box is closed

uGUI

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Nov 01, 2016

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Version/s: 5.4.1f1

UI component named "ChatWindow" contains text elements that are still getting rendered when the "ChatWindow" gets closed.Steps to re... Read more

1
votes
Fixed

Depth not rendered to Temporary Render Textrue when MSAA enabled

Graphics - General

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Nov 01, 2016

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Version/s: 5.4.2f1

When we try to render to "temporary render texture" using CommandBuffer and MSAA is enabled, the depth is not preserved. Reproductio... Read more

4
votes
Fixed

Deployment error with Tizen 5.5b10

Tizen

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Nov 01, 2016

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Version/s: 5.5.0b10

Deployment error with Tizen 5.5b10 1. What happened Just tried to deploy a new project to Tizen on Win8.1 with 5.5b10, got the follo... Read more

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