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0
votes
By Design

iOS multiple displays are not working

iOS

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains a script which checks if multiple displays ar... Read more

0
votes
By Design

Adding scene with OpenSceneAdditive and disabling Continuous baking caus...

Global Illumination

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Jun 12, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project 2. Create new scene. Remove "Directional light" (for ease of seeing a bug) 3. Right-cl... Read more

0
votes
Fixed
0
votes
Fixed

[Forward|Clear] 2nd camera doesn't clear skybox if main camera has Image...

Image Effects

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Jun 12, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project (SSAO bug.zip) 2. Open scene "SSAObug" 3. Make sure that "Anti aliasing" (found in Qua... Read more

0
votes
Fixed

[Mesh] "Failed getting triangles. Submesh topology is lines or points" e...

Graphics - General

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Jun 12, 2015

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Version/s: 5.1.0f3

1. Mesh mesh = new Mesh(); 2. Debug.Log(mesh.triangles); 3. Get the error! (which doesn't cause anything bad, but is annoying) Seem... Read more

1
votes
Fixed

Canvas: Screen Space - Camera, is not scaled correctly on first play fra...

VR

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Jun 12, 2015

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Version/s: 5.1.0f3

To reproduce: 1.Open attached project. 2.Open "VRCanvasError" scene located in Assets. 3.Check Pause mode and play the scene. 4.Noti... Read more

8
votes
Won't Fix
1
votes
Won't Fix

Mask turns pink when mask is toggled during the pause

UI

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Jun 12, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open the attached project 2. Play the scene and press pause 3. Select the MaskImage element 4. Try toggling the... Read more

0
votes
Fixed

[SphereCollider] Surface normal on hit is inversed

Physics

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Jun 12, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "SphereColliderBug-12June2015.zip" 2. Open "SphereColliderBugScene" scene 3. Press pla... Read more

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