Search Issue Tracker
alt+Enter doesn't update window boundaries when Cursor.lockstate is conf...
Steps to reproduce:1. Open attached project "cursorbug.zip"2. Open "testScene"3. Add "testScene" to build settings4. Build and run o... Read more
Enabling "Navigation Static" and "Not walkable" dramatically increases n...
How to reproduce:1. Open attached project.2. Open "Scene" scene.3. Bake navmesh. This is the base bake time4. Enable "clouds" from h... Read more
API Updater fails when upgrading project to Unity 5.5
Download and import the package Inventory Pro from the Asset Store or try to open the attached project in Unity 5.5 or alternatively... Read more
Cryptic error: Assertion failed on expression: 'count <= std::numeric_li...
How to reproduce: 1. Open attached project2. Open scene test3.unity3. Play the scene- Note the Assertion failures in the console tha... Read more
[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce:1. Open attached project2. Open the scene Untitled.unity3. Change Fixed TimeStep to 1.04. Simulate particles in editor ... Read more
One of the tabs working improperly
To reproduce:1. Open project attached to edit ("823829 repro.zip")2. Notice that the profiler doesn't fit into the space that it has... Read more
[IL2CPP] All builds crash on iOS 8.4.1 in InitializeDerivedFromInfo()
Steps to reproduce:1) Open the attached project or create a new one.2) Build for iOS (IL2cpp as scripting backend).3) Deploy the bui... Read more
[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...
Reproduction steps:1. Open the attached project.2. Open and Play the "MainScene".- Notice that "Cube_PostAlpha" game object is not c... Read more
RaycastAll does not work with Gear VR
Reproduction steps:1) Open user's attached project2) Make sure that "Virtual Reality Supported" is enabled3) Make sure your device's... Read more
[HLAPI][TargetRPC] Should print an error when target argument is set to ...
Steps to reproduce:1. open attached "TargetRPC.zip"2. enter play mode and "Host"3. press "Space" -> it send a TargetRPC to server... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph