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Graphics Jobs causes rendering to fail
Enabling Graphics Jobs can result in much of a scene failing to render properly on any platform that supports the feature. Reproduct... Read more
Intermediate compiler output is included with Unity distribution
Waiting for next emscripten build to push fix, so keeping assigned to self until then. Read more
Content of scrollview not bouncing back when reaching the top/bottom
To reproduce:1. Open the project the user sent ("NoBounce.zip")2. Play the only scene3. Try scrolling the scrollviewNotice that, if ... Read more
When close Client in Standalone - Host still has client's player and dis...
Regression: this started to happen since 5.5.0a3 (not happening in 5.5.0p4 and 5.5.0a2)- please see attached video How we can reprod... Read more
Secondary NormalMaps completely disabled on all mobile devices, although...
1. Open my attached projectNotice that Secondary NormalMaps are working on Building GameObject2. Switch platform to iOSNotice that S... Read more
Sliding mouse out of the game view returns false x-axis/y-axis values on...
Steps to reproduce:1. Open attached project.2. Open scene "mouseBorder"3. Build and run as windows Standalone.4. Start in windowed m... Read more
Specular Highlight is broken on objects with Secondary Maps UVs set to UV1
Reproduction steps:1. Open the project2. Open the "UV1map" scene3. Activate "Sphere_secUV1" gameobject4. Notice that the highlight r... Read more
Camera's Rendering Path is badly described in 5.5
In versions of Unity prior to 5.5 the rendering path could be controlled from the Player Settings, however in 5.5 this option has be... Read more
5.5 Graphics "Tier settings" do not respect an existing project's render...
In Unity 5.4 it's possible to set the rendering path via Player Settings, however in 5.5 this has been replaced with the Tier settin... Read more
Assembly.Load crashes in Windows Standalone build
Reproduction steps:1) Open the attached project2) Open the scene and Play3) Check console, "YAY! the dll has been correctly loaded!"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default