Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
706433
Regression
No
SyncVar hooks on host dont have access to old value.
SyncVar hooks on host dont have access to old value.
SyncVar hooks on host dont have access to old value. When SyncVar hooks are called on remote clients, the new value is passed into the function and the member variable is still set to the old value. This allows code to calculate the difference between the old and new values. On the host, the value of the member variable is set before the hook is called, so the old value is not available.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
- FrameTimingManager.GetLatestTimings adds background time to the next focused frame when the Player is unfocused
- PropertyDrawer gets disposed while still being active when adding a secondary component
Add comment