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0
votes
Fixed

[Redo] Dragging materials into 'Materials' in the 'MeshRenderer' editor ...

Graphics - General

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Jul 03, 2015

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Version/s:

How to reproduce 1. Create a new project 2. Add a cube to the scene (make sure that it has mesh renderer with a material already) 3.... Read more

30
votes
Not Reproducible

Other application icons become visible in the taskbar when importing lar...

Asset and Scene Management

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Jul 03, 2015

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Version/s: 5.1.1f1

http://forum.unity3d.com/threads/the-blacksmith-demo-problems.336129/ Users are reporting multiple windows for their other applica... Read more

1
votes
Fixed

Characters from Dynamic Font disappear when Scene is saved

UI

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Jul 02, 2015

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Version/s: 5.1.1p2

To reproduce: 1. Open attached project (ProjectForCase709495.7z) 2. Open test scene 3. Save the scene (Ctrl+S) 4. The characters d... Read more

1
votes
Fixed

Disabled mask still disables mouse events outside the mask

UI

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Jul 02, 2015

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Version/s: 5.1.0f3

Repro steps: 1) Open attached project and scene 'Demonstration' 2) Click on Canvas -> Mask and notice Mask component is disabled 3) ... Read more

0
votes
Fixed

Toggling child colliders of a kinematic rigidbody stops collision detection

Physics

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Jul 02, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1) Download attached project. 2) Open scene "ColliderSwapProblem" ("Assets/Scenes/"). 3) Play the scene. (Open s... Read more

0
votes
Fixed

[UNET WebGL] crossdomain error running from file:///

Networking

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Jul 02, 2015

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Version/s: 5.1.1f1

-e: see title, stops you from using the matchmaker service -repro: --build and run webgl --Click the "Start MatchMaker" button --Cl... Read more

0
votes
Fixed

Bad pose on FBX import (specific file)

Animation

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Jul 02, 2015

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Version/s: 5.2.0b1

Bad pose on FBX import (specific file) 1. What happened Importing this specific file results in a bad pose and in consequence a bad... Read more

0
votes
Fixed

[ReflectionProbes] Scene normals are flipped when Water Mode is set to R...

Global Illumination

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Jul 02, 2015

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Version/s: 5.1.0p1

Steps to reproduce: 1. Open attached project 2. Open scene "Assets/Test" 3. Select "Reflection Probe" in hierarchy and bake it. In ... Read more

0
votes
Fixed

[Auto][LoadLevelAdditive] LoadLevelAdditive loads baked lighting as (no ...

Global Illumination

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Jul 02, 2015

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Version/s: 5.2.0b1

To reproduce: 1. Open attached project 2. Open scene GenerateStuff 3. Press space - It will load additively random set of levels 1 a... Read more

0
votes
Won't Fix

[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly

WP8.1

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Jul 02, 2015

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Version/s: 5.1.0p1

To reproduce: 1. Build attached project 2. Notice exception in console Read more

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