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0
votes
Fixed

il2ccp build failure running unusedbytecodestripper2

IL2CPP

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Nov 30, 2016

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Version/s: 5.6.0a5

-e: see title, fails on Windows and OSX with WebGL and iOS building -also works in 5.3.7, 5.4.3, fails in 5.6.0a5 -repro:--open atta... Read more

0
votes
By Design

Bright spots using Standard Water Asset

Graphics - General

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Nov 30, 2016

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Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project.2. Make sure graphics API is set to "Metal".3. Build and run the "Test" scene.4. No... Read more

0
votes
Fixed

Loss of serialized data when changing any script

Serialization

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Nov 30, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open Unity and Import the package2. Choose "Tools->Test->test" from top menu bar3. Click "Save as" button on T... Read more

0
votes
Fixed

RequireComponent Attribute throws an error with UnityEngine.AI

Scripting

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Nov 30, 2016

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Version/s: 5.5.0f2

"[RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))]" in the script throws an error to Console when attaching Game Object.It fai... Read more

2
votes
Fixed

[Mobile] Texture2DArray does not show textures on mobile devices

Mobile

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Nov 30, 2016

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Version/s: 5.4.2p4

Reproduction Steps:1. Open project2. Run project in editor3. Notice that Plane has some textures4. Build to iOS device5. Notice that... Read more

0
votes
Fixed

[Android] Application crash after 2nd launch if Development Build is ena...

Android

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Nov 30, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1) Download attached project 'LandScapeL.zip' and open in Unity2) Make sure Development Build is enabled3) Build... Read more

1
votes
Fixed

Particle System Lights Module does not generate lights if particle posit...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more

0
votes
Won't Fix

Windows Build Crashes when project is imported from newer version, physx...

Deployment Management

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Nov 30, 2016

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Version/s: 5.5.0f2

When building for WINDOWS 64bit, after build is complete and launched, build crashes if project was previously on a newer version of... Read more

0
votes
Fixed

Motion vectors return wrong values if Shaders have "_Render_Camera_Motio...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

1. Open the attached project2. Open the "Scene" scene3. Open the "StereoMotionVectorsTest.cs" script4. Line 52 - 62, uncomment the c... Read more

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