Search Issue Tracker
[2D] Unable to click on/select Sprite Mask in Scene with Sprite Mask View
A Sprite Mask cannot be clicked on/selected in Scene when using Sprite Mask View 1. create a Sprite Mask2. select a Sprite to use fo... Read more
Crash using RenderTextureFormat.RFloat w/ Command Buffer
Steps to reproduce:1) Download and open attached project "Deferred Renderer.zip"2) Open and play "Test Scene" Actual result: CrashEx... Read more
Home key does not return cursor to the start of the name when the file's...
To reproduce: 1. In a new project, create new Folder in the Project View2. Rename it to "abcdefghijklmnopqrstuvwxyz"3. Press Home4. ... Read more
Depth Only Camera with HDR enabled produces artifacts, clears buffer
1. Open attached project and open HDRtest scene2. Select Main camera and inspect Occlusion Culling, Allow HDR and Allow MSAA setting... Read more
Particle system with distance emission do not appear when the parent obj...
Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps:1. Open the attached ... Read more
Sprite placed in Scene view cannot be deleted until user explicitly focu...
Regression from 5.6.0p1 Repro:1. Open attached project or create a new one2. Drag and Drop the sprite from Assets to scene view==>... Read more
[Particle System] The default-particle material is not assigned to the n...
Regression from Version 5.4.5p1 (3a377daef261) Steps:1. Create a new Particle System2. Take a look into Scene view==>The material... Read more
Dragging sprite to Inspector field creates the extra object in the Scene...
Regression from 5.6.0p1 Steps:1. Open attached project2. Create a new material3. Drag the texture/sprite to Albedo through the Scene... Read more
[VP8]Unable to read movie header error when transcoding video to VP8 cod...
To reproduce:1. Add video to the project2. Enable transcode3. Set custom dimensions to 2x24. Set codec to VP85. Hit apply Actual: Er... Read more
[iOS][Metal][Lighting] Reflection Probe, refresh mode (On Awake) differs...
Reproduction steps:1. Open the attached project.2. Make sure Metal graphics API is selected.3. Build and run it for iOS.4. Notice th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved