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Fixed in Unity 2017.3.0f3



Found in


Issue ID




[iOS][Metal][Lighting] Reflection Probe, refresh mode (On Awake) differs in realtime on some devices




Priority: 2Necessary for shipping a final release


Severity: 2Core functionality majorly impacted

Reproduction steps:
1. Open the attached project.
2. Make sure Metal graphics API is selected.
3. Build and run it for iOS.
4. Notice the picture(Screenshots attached).
5. Build it again with OpenGLES graphics API.
6. Compare the pictures.

Reproduced with:
5.5.0p4, 5.6.0p1

iPhone 7 Plus iOS 10.3 (Metal) (A10)
iPad Pro 9.7'' iOS 10.2.1 (Metal) (A9)
iPhone SE iOS 10.0.1 (Metal) (A9)

Not reproducible with:
Any device (OpenGLES 3)
iPhone 6 iOS 10.2.1 (Metal) (A8)
iPhone 6+ iOS 8.0 (Metal) (A8)
iPadMini 4 iOS 9.3.2 (Metal) (A8)
iPadAir iOS 8.1.1 (Metal) (A7)
Metal Editor

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